Public Lecture|A Book Discussion: Artificial Intelligence in Video Games


4月14日,受北京大学国际法学院(英文简称“STL”)邀请,厦门大学詹好博士将于我院举办主题为A Book Discussion: Artificial Intelligence in Video Games的公开讲座,欢迎感兴趣的师生积极到场参加!具体信息如下:

主题/TOPIC:

A Book Discussion: Artificial Intelligence in Video Games

主讲人/SPEAKER:

Hao ZHAN 詹好, Ph.D., Department of Philosophy, Xiamen University

主持人/MODERATOR:

Gilad Abiri, Associate Professor, Peking University School of Transnational Law

时间/DATE&TIME:April 14, 2025(Monday), 19:00 - 20:15(CST)

地点/LOCATION:STL 308

讲座语言/LANGUAGE:English


主讲人/SPEAKER:

Hao ZHAN, Ph.D., Department of Philosophy, Xiamen University. His research focuses on the philosophy of artificial intelligence (AI) and the philosophy of games, with particular attention to path planning in autonomous driving, alignment problems in large language models, and AI applications in gaming. He has published over 20 papers in SCI-, AHCI-, EI-, and CSSCI-indexed journals and conferences. He serves as an expert committee member for the Microsoft Zhizi Academy’s Occupational Standards Development Project (covering cloud computing, big data, and deep learning). Previously, he led the development of machine learning and deep learning courses for platforms including Udacity and Baidu.

 

海报/POSTER: